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Jan K. Argasiński
Jan K. Argasiński
Assistant Professor, Jagiellonian University in Krakow, Poland
Verifisert e-postadresse på uj.edu.pl - Startside
Tittel
Sitert av
Sitert av
År
Affective patterns in serious games
JK Argasiński, P Węgrzyn
Future Generation Computer Systems 92, 526-538, 2019
442019
Affective Design Patterns in Computer Games. Scrollrunner Case Study.
GJ Nalepa, B Gizycka, K Kutt, JK Argasinski
FedCSIS Communication Papers, 345-352, 2017
252017
Affective VR serious game for firefighter training
JK Argasiński, P Węgrzyn, P Strojny
Workshop on affective computing and context awareness in ambient intelligence, 2018
142018
Patterns in serious game design and evaluation application of eye-tracker and biosensors
JK Argasiński, I Grabska-Gradzińska
International Conference on Artificial Intelligence and Soft Computing, 367-377, 2017
62017
Affective computing experiments in virtual reality with wearable sensors: methodological considerations and preliminary results
G Nalepa, J Argasiński, K Kutt, P Węgrzyn, S Bobek, MZ Łępicki
[sl]: CEUR, 2017
52017
Applying affective design patterns in VR firefighter training simulator
J Argasiński, G Nalepa, P Strojny, P Węgrzyn
Aachen: Technical University of Aachen, 2019
32019
Impact of the Pre-processing and Balancing of EEG Data on the Performance of Graph Neural Network for Epileptic Seizure Classification
S Mazurek, R Blanco, J Falcó-Roget, JK Argasiński, A Crimi
International Conference on Artificial Intelligence and Soft Computing, 258-268, 2023
22023
Graph-Based Method for the Interpretation of User Activities in Serious Games
I Grabska-Gradzińska, JK Argasiński
Human-Computer Interaction–INTERACT 2021: 18th IFIP TC 13 International …, 2021
22021
Data Structure Visualization as an Aid in Collaborative Game Design
I Grabska-Gradzińska, E Grabska, W Palacz, L Nowak, JK Argasiński
International Conference on Cooperative Design, Visualization and …, 2022
12022
Augmented reality book as a narrative medium
J Argasiński, J Woynarowski
[Lizbona]: IADIS Press, 2019
12019
Patterns in Video Games Analysis–Application of Eye-Tracker and Electrodermal Activity (EDA) Sensor
I Grabska-Gradzińska, JK Argasiński
Artificial Intelligence and Soft Computing: 17th International Conference …, 2018
12018
Synergistic eigenanalysis of covariance and Hessian matrices for enhanced binary classification
A Hartoyo, J Argasiński, A Trenk, K Przybylska, A Błasiak, A Crimi
arXiv preprint arXiv:2402.09281, 2024
2024
Are You Aroused Enough to See the Difference? The Role of Physiological Arousal in Perceiving Realism of Virtual Scene
N Lipp, P Strojny, A Strojny, S Śpiewak, J Argasiński, P Korzeniowski
2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2023
2023
Performing Tasks in Virtual Reality. Interplay between Realism and Visual Imagery
N Lipp, P Strojny, A Strojny, SA ŚPiewak, JK ArgasińSki, PA Korzeniowski
Proceedings of the 29th ACM Symposium on Virtual Reality Software and …, 2023
2023
Enhancing VR Based Serious Games and Simulations Design: Bayesian Knowledge Tracing and Pattern-Based Approaches
JK Argasinski, N Lipp
Proceedings of the 29th ACM Symposium on Virtual Reality Software and …, 2023
2023
Electroencephalographic (EEG) Correlates of Visually Induced Motion Sickness (VIMS) in the Virtual Reality (VR) Based Simulations
JK Argasiński, N Lipp, S Mazurek
IFIP Conference on Human-Computer Interaction, 59-67, 2023
2023
Virtual Tabletops (VTT) for Role-Playing Games (RPG) and Do-It-Yourself (DYI) Interactive Surfaces as Examples of Vernacular Design
JK Argasiński
Companion Proceedings of the 2022 Conference on Interactive Surfaces and …, 2022
2022
Applying layered graphs to evidence centered design based serious games assessment
J Argasiński, I Grabska-Gradzińska
Lizbona: IADIS Press, 2020
2020
Data set for comparison between two biosignals acquisition systems–BioNomadix and BITalino
N Lipp, N Dużmańska-Misiarczyk, B Giżycka, J Argasiński, P Strojny
2020
Applying Oculography and Biosignals Measurements to Gameplay Modes Analysis
I Grabska-Gradzińska, LA Nowak, JK Argasiński
Human Interaction and Emerging Technologies: Proceedings of the 1st …, 2020
2020
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Artikler 1–20