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Henrietta Jylhä
Henrietta Jylhä
Tampere University
Verified email at tuni.fi
Title
Cited by
Cited by
Year
An icon that everyone wants to click: How perceived aesthetic qualities predict app icon successfulness
H Jylhä, J Hamari
International Journal of Human-Computer Studies 130, 73-85, 2019
332019
Development of measurement instrument for visual qualities of graphical user interface elements (VISQUAL): a test in the context of mobile game icons
H Jylhä, J Hamari
User Modeling and User-Adapted Interaction 30 (5), 949-982, 2020
262020
Flow in VR: a study on the relationships between preconditions, experience and continued use
L Hassan, H Jylhä, M Sjöblom, J Hamari
Hawaii International Conference on System Sciences, 1196-1205, 2020
262020
Demographic factors have little effect on aesthetic perceptions of icons: a study of mobile game icons
H Jylhä, J Hamari
Internet Research 32 (7), 87-110, 2021
132021
Esports: Final Report
M Sjöblom, J Hamari, H Jylhä, J Macey, M Törhönen
Tampere University, 2019
122019
The role sound plays in games: a thematic literature study on immersion, inclusivity and accessibility in game sound research
G Guillen, H Jylhä, L Hassan
Proceedings of the 24th International Academic Mindtrek Conference, 12-20, 2021
92021
Esports
M Sjöblom, J Hamari, H Jylhä, J Macey, M Törhönen
Tampere University, 2019
22019
An icon that everyone wants to click on: an empirical study on the relationship between consumer perceptions and mobile game icon successfulness
H Jylhä
12017
Why do people use VR (games)? A study of continued use and spending
L Hassan, H Jylhä, M Sjöblom, J Hamari
2023
Attractive User Interface Elements: Measurement and prediction
H Jylhä
Tampere University, 2023
2023
Forests in Digital Games-An Ecocritical Framework
M Thibault, D Fernández Galeote, J Macey, H Jylhä
Proceedings of the 17th International Conference on the Foundations of …, 2022
2022
Immersive
M Sjöblom, J Hamari, H Jylhä, M Bujic, OT Buruk, L Hassan, J Holopainen, ...
Tampere University, 2019
2019
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