Ricardo Nakamura
Ricardo Nakamura
Assistant Professor (Professor Doutor) of Computer Engineering, Universidade de São Paulo
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Augmented reality in orthopedic surgery is emerging from proof of concept towards clinical studies: a literature review explaining the technology and current state of the art
FA Casari, N Navab, LA Hruby, P Kriechling, R Nakamura, R Tori, ...
Current Reviews in Musculoskeletal Medicine 14, 192-203, 2021
Haptic interaction for needle insertion training in medical applications: The state-of-the-art
CG Corrêa, FLS Nunes, E Ranzini, R Nakamura, R Tori
Medical engineering & physics 63, 6-25, 2019
A survey on multi-touch gesture recognition and multi-touch frameworks
M Cirelli, R Nakamura
Proceedings of the Ninth ACM International Conference on Interactive …, 2014
Teaching introductory computer graphics using java 3D, games and customized software: a Brazilian experience
R Tori, JL Bernardes Jr, R Nakamura
ACM SIGGRAPH 2006 Educators program, 12-es, 2006
Design and implementation of a flexible hand gesture command interface for games based on computer vision
JL Bernardes Jr, R Nakamura, R Tori
2009 VIII Brazilian Symposium on Games and Digital Entertainment, 64-73, 2009
Augmented reality games
J Bernardes, R Tori, R Nakamura, D Calife, A Tomoyose
Extending Experiences: Structure, analysis and design of computer game …, 2008
MoVER: Serious Game aplicado à reabilitação motora usando sensor de movimento Kinect
VDS Junior, CBM Monteiro, R Nakamura, LS Yojo, LV Araújo, FLS Nunes
Simpósio Brasileiro de Computação Aplicada à Saúde (SBCAS), 1218-1227, 2013
3PI experiment: Immersion in third-person view
R Nakamura, LLM Lago, AB Carneiro, AJC Cunha, FJM Ortega, ...
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 43-48, 2010
Integrating the Wii controller with enJine: 3D interfaces extending the frontiers of a didactic game engine
J Bernardes, R Nakamura, D Calife, D Tokunaga, R Tori
Computers in Entertainment (CIE) 7 (1), 1-19, 2009
Design de interaçao para um atlas virtual de anatomia usando realidade aumentada e gestos
R Tori, FLSN Marques, R Nakamura, JL Bernardes Júnior, CG Corrêa, ...
Proceedings, 2009
A practical study on the usage of a commercial game engine for the development of educational games
R Nakamura, R Tori, JL Bernardes, R Bianchini, EC JACOBER
Proceedings of SBGames WJogos 2003, 2003
Immersive interactive narratives in augmented reality games
BS Viana, R Nakamura
Design, User Experience, and Usability. User Experience Design for Diverse …, 2014
Immersive teleconferencing system based on video-avatar for distance learning
CG Corrêa, DM Tokunaga, SRR Sanches, R Nakamura, R Tori
2011 XIII Symposium on Virtual Reality, 197-206, 2011
Jogos e entretenimento com realidade virtual e aumentada
R Tori, R Nakamura, JL Bernardes Junior, RC Bianchini, EC Jacober, ...
Realidade virtual e aumentada, 2007
enJine: Architecture and application of an open-source didactic game engine
R Nakamura, J Bernardes, R Tori
Digital Proceedings of the V Brazilian Symposium on Computer Games and …, 2006
Influence of a head-mounted display on user experience and performance in a virtual reality-based sports application
P Kayatt, R Nakamura
Proceedings of the Latin American Conference on Human Computer Interaction, 1-6, 2015
Experiência de usuário e experiência de jogador: discussão sobre os conceitos e sua avaliação no projeto de jogos digitais
A da Costa, R Nakamura
Proceedings of SBGames, 2179-2259, 2015
Jogos eletrônicos e realidade virtual
RC Bianchini, JL Bernardes Jr, M Cuzziol, E Jacober, R Nakamura, R Tori
Fundamentos e tecnologia de realidade virtual e aumentada, 199, 2006
Development of a Game Engine using Java
R Nakamura, R Tori, E Jacober, R Bianchini, J BERNARDES
Wjogos 2003, Proceedings 1, 2003
Personality traits impacts in virtual reality’s user experience
RV Aranha, R Nakamura, R Tori, FLS Nunes
2018 20th Symposium on Virtual and Augmented Reality (SVR), 47-56, 2018
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