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Renate Andersen
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Cited by
Cited by
Year
Participatory pedagogy in an open educational course: challenges and opportunities
R Andersen, M Ponti
Distance education 35 (2), 234-249, 2014
1182014
Mutual development: A case study in customer-initiated software product development
R Andersen, AI Mørch
End-User Development: 2nd International Symposium, IS-EUD 2009, Siegen …, 2009
652009
Using Minecraft as an educational tool for supporting collaboration as a 21st century skill
R Andersen, M Rustad
Computers and Education Open 3, 100094, 2022
342022
Mutual development in mass collaboration: Identifying interaction patterns in customer-initiated software product development
R Andersen, AI Mørch
Computers in human behavior 65, 77-91, 2016
202016
Collaborative learning with block-based programming: investigating human-centered artificial intelligence in education
R Andersen, AI Mørch, KT Litherland
Behaviour & Information Technology 41 (9), 1830-1847, 2022
162022
Mutual development: The software engineering context of end-user development
AI Mørch, R Andersen
Journal of Organizational and End User Computing (JOEUC) 22 (2), 36-57, 2010
112010
Learning domain knowledge using block-based programming: Design-based collaborative learning
R Andersen, AI Mørch, KT Litherland
International Symposium on End User Development, 119-135, 2021
92021
End-user development goes to school: collaborative learning with makerspaces in subject areas
AI Mørch, KT Litherland, R Andersen
End-User Development: 7th International Symposium, IS-EUD 2019, Hatfield, UK …, 2019
92019
Get satisfaction: Customer engagement in collaborative software development
R Andersen, AI Mørch
End-User Development: 4th International Symposium, IS-EUD 2013, Copenhagen …, 2013
92013
Mixed methods with social network analysis for networked learning: Lessons learned from three case studies
AI Mørch, R Andersen, R Kaliisa, K Litherland
Proceedings of the 2020 12th International conference on Networked Learning, 2020
72020
Customer-initiated product development: A case study of adaptation and co-configuration
R Andersen
62008
Integrating human-centered artificial intelligence in programming practices to reduce teachers’ workload
R Andersen, E Gjølstad, A Mørch
CEUR Workshop Proceedings 3136, 30-35, 2022
52022
Mutual development in online collaborative processes. Three case studies of artifact co-creation at different levels of participation
R Andersen
52018
Human-Centred AI in Education in the Age of Generative AI Tools
AI Mørch, R Andersen
Proceedings http://ceur-ws. org ISSN 1613, 0073, 2023
42023
Block-based programming and computational thinking in a collaborative setting: A case study of integrating programming into a maths subject
R Andersen
42022
Rebuilding the industrial revolution: Using Minecraft in teacher education in social studies
R Andersen, S Eie, AI Mørch, L Mifsud, MB Rustad
International Society of the Learning Sciences, 2021
42021
Mass Collaboration in Software Product Development Between Developers and Users: Champion as Emergent Role.
R Andersen, AI Mørch
CoPDA@ NordiCHI, 14-20, 2016
32016
Makerspace activities in a school setting: Top-down and bottom-up approaches for teachers to leverage pupils' making in science education
AI Mørch, EE Flø, KT Litherland, R Andersen
Learning, Culture and Social Interaction 39, 100697, 2023
22023
Kritisk tenkning og Minecraft i lærerutdanningen: en studie av samfunnsfagundervisning om det industrielle gjennombruddet i Norge
S Eie, R Andersen, L Mifsud, AI Mørch, MB Rustad
Karlstads Universitet, 2023
12023
Game-based learning in norwegian classrooms: perceived challenges and the potential of digital supplementary resources to facilitate the use of games as teaching tools
R Andersen, M Juveng
INTED2019 Proceedings, 412-419, 2019
12019
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