I cast detect thoughts: Learning to converse and guide with intents and theory-of-mind in dungeons and dragons P Zhou, A Zhu, J Hu, J Pujara, X Ren, C Callison-Burch, Y Choi, ... arXiv preprint arXiv:2212.10060, 2022 | 24* | 2022 |
CALYPSO: LLMs as Dungeon Master's Assistants A Zhu, L Martin, A Head, C Callison-Burch Proceedings of the AAAI Conference on Artificial Intelligence and …, 2023 | 14 | 2023 |
DuelGAN: a duel between two discriminators stabilizes the GAN training J Wei, M Liu, J Luo, A Zhu, J Davis, Y Liu European Conference on Computer Vision, 290-317, 2022 | 9 | 2022 |
FIREBALL: a dataset of dungeons and dragons actual-play with structured game state information A Zhu, K Aggarwal, A Feng, LJ Martin, C Callison-Burch arXiv preprint arXiv:2305.01528, 2023 | 7 | 2023 |
Kani: A Lightweight and Highly Hackable Framework for Building Language Model Applications A Zhu, L Dugan, A Hwang, C Callison-Burch arXiv preprint arXiv:2309.05542, 2023 | 2 | 2023 |
Using Language Models to Convert Between Natural Language and Game Commands S Papazov, W Gill, MG Ferreiro, A Zhu, LJ Martin, C Callison-Burch The Third Wordplay: When Language Meets Games Workshop, 0 | 2* | |
RAID: A Shared Benchmark for Robust Evaluation of Machine-Generated Text Detectors L Dugan, A Hwang, F Trhlik, JM Ludan, A Zhu, H Xu, D Ippolito, ... arXiv preprint arXiv:2405.07940, 2024 | | 2024 |
FanOutQA: Multi-Hop, Multi-Document Question Answering for Large Language Models A Zhu, A Hwang, L Dugan, C Callison-Burch arXiv preprint arXiv:2402.14116, 2024 | | 2024 |