Designing Corporate Hackathons With a Purpose EPP Pe-Than, A Nolte, A Filippova, C Bird, S Scallen, J Herbsleb IEEE Software, 2018 | 118 | 2018 |
Making work fun: Investigating antecedents of perceived enjoyment in human computation games for information sharing EPP Pe-Than, DHL Goh, CS Lee Computers in Human Behavior 39, 88-99, 2014 | 112 | 2014 |
You Hacked and Now What? -Exploring Outcomes of a Corporate Hackathon A Nolte, EPP Pe-Than, A Filippova, C Bird, S Scallen, JD Herbsleb Proceedings of the ACM on Human-Computer Interaction 2 (CSCW), 1-23, 2018 | 98 | 2018 |
Perceptions of virtual reward systems in crowdsourcing games DHL Goh, EPP Pe-Than, CS Lee Computers in Human Behavior 70, 365-374, 2017 | 96 | 2017 |
Understanding hackathons for science: Collaboration, affordances, and outcomes EPP Pe-Than, JD Herbsleb Information in Contemporary Society: 14th International Conference …, 2019 | 54 | 2019 |
Corporate hackathons, how and why? A multiple case study of motivation, projects proposal and selection, goal setting, coordination, and outcomes EPP Pe-Than, A Nolte, A Filippova, C Bird, S Scallen, J Herbsleb Human–Computer Interaction 37 (4), 281-313, 2022 | 47 | 2022 |
How to organize a hackathon--A planning kit A Nolte, EPP Pe-Than, AO Affia, C Chaihirunkarn, A Filippova, ... arXiv preprint arXiv:2008.08025, 2020 | 40 | 2020 |
A typology of human computation games: an analysis and a review of current games EPP Pe-Than, DHL Goh, CS Lee Behaviour & Information Technology 34 (8), 809-824, 2015 | 37 | 2015 |
Collaborative writing on GitHub: a case study of a book project EPP Pe-Than, L Dabbish, JD Herbsleb Companion of the 2018 ACM Conference on Computer Supported Cooperative Work …, 2018 | 19 | 2018 |
Why do people play human computation games? Effects of perceived enjoyment and perceived output quality EPP Pe-Than, DHL Goh, CS Lee Aslib Journal of Information Management 67 (5), 592-612, 2015 | 16 | 2015 |
Enjoyment of a mobile information sharing game: perspectives from needs satisfaction and information quality EPP Pe-Than, DHL Goh, CS Lee The Outreach of Digital Libraries: A Globalized Resource Network: 14th …, 2012 | 15 | 2012 |
The 2nd Workshop on Hacking and Making at Time-Bounded Events: Current Trends and Next Steps in Research and Event Design EPP Pe-Than, J Herbsleb, A Nolte, E Gerber, B Fiore-Gartland, ... Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 11 | 2018 |
Does it matter how you play? The effects of collaboration and competition among players of human computation games EPP Pe‐Than, DHL Goh, CS Lee Journal of the Association for Information Science and Technology 68 (8 …, 2017 | 10 | 2017 |
An investigation of reward systems in human computation games DHL Goh, EPP Pe-Than, CS Lee Human-Computer Interaction: Interaction Technologies: 17th International …, 2015 | 9 | 2015 |
A survey and typology of human computation games EPP Pe-Than, DHL Goh, CS Lee 2012 Ninth International Conference on Information Technology-New …, 2012 | 8 | 2012 |
Personality, motivations, and information quality: A comparative study across games for human computation EPP Pe‐Than, DHL Goh, CS Lee Proceedings of the Association for Information Science and Technology 53 (1 …, 2016 | 5 | 2016 |
Open collaborative writing: Investigation of the fork-and-pull model EPP Pe-Than, L Dabbish, J Herbsleb Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-33, 2021 | 4 | 2021 |
The effects of collaboration and competition on players’ perceptions in human computation games EPP Pe-Than, DHL Goh, CS Lee Digital Libraries: Providing Quality Information: 17th International …, 2015 | 4 | 2015 |
Hackathons for Science, How and Why? EPP Pe-Than, I Momcheva, E Tollerud, JD Herbsleb American Astronomical Society Meeting Abstracts# 233 233, 459.11, 2019 | 3 | 2019 |
Games for crowdsourcing mobile content: An analysis of contribution patterns DHL Goh, EPP Pe-Than, CS Lee Proceedings of the 16th ACM/IEEE-CS on Joint Conference on Digital Libraries …, 2016 | 3 | 2016 |