What is Mixed Reality? M Speicher, BD Hall, M Nebeling Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 753 | 2019 |
Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities N Ashtari, A Bunt, J McGrenere, M Nebeling, PK Chilana Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 275 | 2020 |
The Trouble with Augmented Reality/Virtual Reality Authoring Tools M Nebeling, M Speicher 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2018 | 172 | 2018 |
ProtoAR: Rapid Physical-Digital Prototyping of Mobile Augmented Reality Applications M Nebeling, J Nebeling, A Yu, R Rumble Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 113 | 2018 |
Interactive development of cross-device user interfaces M Nebeling, T Mintsi, M Husmann, M Norrie Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014 | 110 | 2014 |
360proto: Making Interactive Virtual Reality & Augmented Reality Prototypes from Paper M Nebeling, K Madier Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 106 | 2019 |
WearWrite: Crowd-assisted writing from smartwatches M Nebeling, A To, A Guo, AA de Freitas, J Teevan, SP Dow, JP Bigham Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016 | 89 | 2016 |
XRDirector: A Role-Based Collaborative Immersive Authoring System M Nebeling, K Lewis, YC Chang, L Zhu, M Chung, P Wang, J Nebeling Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 78 | 2020 |
Responsive design and development: methods, technologies and current issues M Nebeling, MC Norrie Web Engineering: 13th International Conference, ICWE 2013, Aalborg, Denmark …, 2013 | 77 | 2013 |
Snap-To-It: A User-Inspired Platform for Opportunistic Device Interactions AA de Freitas, M Nebeling, XA Chen, J Yang, ... Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016 | 73 | 2016 |
W3touch: metrics-based web page adaptation for touch M Nebeling, M Speicher, M Norrie Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013 | 68 | 2013 |
MRAT: The Mixed Reality Analytics Toolkit M Nebeling, M Speicher, X Wang, S Rajaram, BD Hall, Z Xie, ... Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 60 | 2020 |
XDKinect: development framework for cross-device interaction using kinect M Nebeling, E Teunissen, M Husmann, MC Norrie Proceedings of the 2014 ACM SIGCHI symposium on Engineering interactive …, 2014 | 60 | 2014 |
XDBrowser: User-Defined Cross-Device Web Page Designs M Nebeling, AK Dey Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016 | 57 | 2016 |
XRStudio: A Virtual Production and Live Streaming System for Immersive Instructional Experiences M Nebeling, S Rajaram, L Wu, Y Cheng, J Herskovitz Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 56 | 2021 |
CrowdAdapt: enabling crowdsourced web page adaptation for individual viewing conditions and preferences M Nebeling, M Speicher, MC Norrie Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive …, 2013 | 56 | 2013 |
Crowdstudy: General toolkit for crowdsourced evaluation of web interfaces M Nebeling, M Speicher, MC Norrie Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive …, 2013 | 54 | 2013 |
Web on the Wall Reloaded: Implementation, Replication and Refinement of User-Defined Interaction Sets M Nebeling, A Huber, D Ott, MC Norrie Proceedings of the Ninth ACM International Conference on Interactive …, 2014 | 49 | 2014 |
Crowdsourced web engineering and design M Nebeling, S Leone, MC Norrie Web Engineering: 12th International Conference, ICWE 2012, Berlin, Germany …, 2012 | 48 | 2012 |
360Anywhere: Mobile Ad-hoc Collaboration in Any Environment using 360 Video and Augmented Reality M Speicher, J Cao, A Yu, H Zhang, M Nebeling Proceedings of the ACM on Human-Computer Interaction 2 (EICS), 9, 2018 | 46 | 2018 |