Audrius Jurgelionis
Audrius Jurgelionis
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Cited by
Cited by
Characterising and measuring user experiences in digital games
WA Ijsselsteijn, YAW de Kort, K Poels, A Jurgelionis, F Bellotti
conference; ACE 2007; 2007-06-13; 2007-06-15, 1-4, 2007
Platform for distributed 3D gaming
A Jurgelionis, P Fechteler, P Eisert, F Bellotti, H David, JP Laulajainen, ...
International Journal of Computer Games Technology 2009, 1-15, 2009
An empirical study of netem network emulation functionalities
A Jurgelionis, JP Laulajainen, M Hirvonen, AI Wang
2011 Proceedings of 20th international conference on computer communications …, 2011
Games@ Large-a new platform for ubiquitous gaming and multimedia
Y Tzruya, A Shani, F Bellotti, A Jurgelionis
Proc. BBEurope, Geneva, Switzerland, 11-14, 2006
Distributed video game streaming system for pervasive gaming
A Jurgelionis, F Bellotti, A De Gloria, P Eisert, JP Laulajainen, A Shani
STreaming Day 9, 1-6, 2009
Testing cross-platform streaming of video games over wired and wireless LANs
A Jurgelionis, F Bellotti, A De Gloria, JP Laulajainen, P Fechteler, P Eisert, ...
2010 IEEE 24th International Conference on Advanced Information Networking …, 2010
TOTEM. Scout: A mobile tool for in-situ creation of location-based content
A Jurgelionis, R Wetzel, L Blum, L Oppermann
2013 IEEE International Games Innovation Conference (IGIC), 89-96, 2013
Shapes, marbles and pebbles: Template-based content creation for location-based games
R Wetzel, L Blum, A Jurgelionis, L Oppermann
Designing enhanced authoring tools for pervasive games
AI Wang, A Jurgelionis, H Guo, H Trętteberg
Mobile Gaming workshop (moga) 2011 on the 8th International Conference on …, 2011
Games@ large distributed gaming system
A Laikari, P Fechteler, P Eisert, A Jurgelionis, F Bellotti, A De Gloria
VTT Technical Research Centre of Finland, Fraunhofer Institute for …, 2009
Testing and evaluation of new platforms for delivery of distributed gaming and multimedia
A Jurgelionis, F Bellotti, P Eisert, JP Laulajainen
Web3D 2007 Symposium, Perugia, Italy, 15-18, 2007
Evaluation and testing methodology for evolving entertainment systems
A Jurgelionis, F Bellotti, W Ijsselsteijn, Y de Kort
Proceedings of ACE 2007 International Conference on Advances in Computer …, 2007
Designing enjoyable entertainment products
A Jurgelionis, F Bellotti, A Possani, A De Gloria
workshop on" Now Let's Do It in Practice: User Experience Evaluation Methods …, 2008
Player experience and technical performance prospects for distributed 3D gaming in private and public settings
A Jurgelionis, HH Nap, BJ Gajadhar, F Bellotti, AI Wang, R Berta
Computers in Entertainment (CIE) 9 (3), 1-19, 2011
Gaming platform for running games on low-end devices
A Laikari, JP Laulajainen, A Jurgelionis, P Fechteler, F Bellotti
User Centric Media: First International Conference, UCMedia 2009, Venice …, 2010
The future of distributed gaming: technical advantages and user-centred design
M Martins, HH Nap, BJ Gajadhar, W Oosting, A Jurgelionis, R Carmichael, ...
Prisma. com, 1-19, 2010
Research Article Platform for Distributed 3D Gaming
A Jurgelionis, P Fechteler, P Eisert, F Bellotti, H David, JP Laulajainen, ...
entertainment systems
A Jurgelionis, F Bellotti, WA IJsselsteijn, YAW de Kort
Proceedings of the International Conference on Advances in Computer …, 2007
3D Graphic Streaming Protocol for Pervasive Gaming
A Jurgelionis, JP Laulajainen, H David, F Bellotti, R Berta, A De Gloria
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