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hong guo
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Temps: A conceptual framework for pervasive and social games
H Guo, H Trætteberg, AI Wang, M Zhu
2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010
412010
An empirical study on users' continuous usage intention of QR code mobile payment services in China
S Gao, X Yang, H Guo, J Jing
International Journal of E-Adoption (IJEA) 10 (1), 18-33, 2018
372018
Understanding the adoption of bike sharing systems: By combining technology diffusion theories and perceived risk
S Gao, Y Li, H Guo
Journal of Hospitality and Tourism Technology 10 (3), 464-478, 2019
202019
The role of trust with car-sharing services in the sharing economy in China: From the consumers’ perspective
S Gao, J Jing, H Guo
Cross-Cultural Design: 9th International Conference, CCD 2017, Held as Part …, 2017
202017
An Empirical Study on the Adoption of Online Household e-waste Collection Services in China
S Gao, J Shi, H Guo, J Kuang, Y Xu
Open and Big Data Management and Innovation: 14th IFIP WG 6.11 Conference on …, 2015
172015
Pergo: an ontology towards model driven pervasive game development
H Guo, H Trætteberg, AI Wang, S Gao
On the Move to Meaningful Internet Systems: OTM 2014 Workshops: Confederated …, 2014
162014
Realcoins: a case study of enhanced model driven development for pervasive games
H Guo, H Trætteberg, AI Wang, S Gao
International Journal of Multimedia and Ubiquitous Engineering 10 (5), 395-410, 2015
132015
Survey on attitude towards pervasive games
AI Wang, H Guo, M Zhu, AS Akselsen, K Kristiansen
2010 2nd International IEEE Consumer Electronics Society's Games Innovations …, 2010
122010
Digital transformation with enterprise architecture for smarter cities: a qualitative research approach
BA Jnr, SA Petersen, M Helfert, H Guo
Digital policy, regulation and governance, 2021
112021
Understanding challenges of applying enterprise architecture in public sectors: A technology acceptance perspective
H Guo, J Li, S Gao
2019 IEEE 23rd International Enterprise Distributed Object Computing …, 2019
112019
Barriers to adopting E-commerce in Chinese rural areas: A case study
H Guo, S Gao
Digital Nations–Smart Cities, Innovation, and Sustainability: 16th IFIP WG 6 …, 2017
82017
From 101 to nnn: a review and a classification of computer game architectures
M Zhu, AI Wang, H Guo
Multimedia systems 19, 183-197, 2013
82013
A workflow for model driven game development
H Guo, H Trætteberg, AI Wang, S Gao
2015 IEEE 19th International Enterprise Distributed Object Computing …, 2015
72015
Designing enhanced authoring tools for pervasive games
AI Wang, A Jurgelionis, H Guo, H Trætteberg
Mobile Gaming workshop (moga) 2011 on the 8th International Conference on …, 2011
72011
Understanding the value of MOOCs from the perspectives of students: A value-focused thinking approach
S Gao, Y Li, H Guo
Challenges and Opportunities in the Digital Era: 17th IFIP WG 6.11 …, 2018
62018
Concepts and Modelling Techniques for Pervasive and Social Games
G Hong
PhD thesis, Norwegian University of Science and Technology, 2015
62015
An evaluation of ontology based domain analysis for model driven development
H Guo, S Gao, J Krogstie, H Trætteberg, AI Wang
International Journal on Semantic Web and Information Systems (IJSWIS) 11 (4 …, 2015
52015
Graph of game worlds: New perspectives on video game architectures
M Zhu, AI Wang, H Guo, H Trætteberg
Computers in Entertainment (CIE) 11 (2), 1-21, 2015
52015
An evaluation of an enhanced model driven approach for computer game creation
H Guo, S Gao, J Krogstie, H Trætteberg
Enterprise, Business-Process and Information Systems Modeling: 16th …, 2015
52015
A conceptual framework for smart city international standards
H Guo, S Gao, J Li, H Xue
42018
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Artikler 1–20