Kok Wai Wong
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How does desktop virtual reality enhance learning outcomes? A structural equation modeling approach
EAL Lee, KW Wong, CC Fung
Computers & Education 55 (4), 1424-1442, 2010
Classification of adaptive memetic algorithms: a comparative study
YS Ong, MH Lim, N Zhu, KW Wong
IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics) 36 …, 2006
Learning with desktop virtual reality: Low spatial ability learners are more positively affected
EAL Lee, KW Wong
Computers & Education 79, 49-58, 2014
Perceived ease of use and perceived usefulness of social media for e-learning in Libyan higher education: A structural equation modeling analysis
AM Elkaseh, KW Wong, CC Fung
International Journal of Information and Education Technology 6 (3), 192, 2016
Utilising mobile-augmented reality for learning human anatomy
SS Jamali, MF Shiratuddin, KW Wong, CL Oskam
Procedia-Social and Behavioral Sciences 197, 659-668, 2015
Classification of imbalanced data by combining the complementary neural network and SMOTE algorithm
P Jeatrakul, KW Wong, CC Fung
Neural Information Processing. Models and Applications: 17th International …, 2010
A review of irregular time series data handling with gated recurrent neural networks
PB Weerakody, KW Wong, G Wang, W Ela
Neurocomputing 441, 161-178, 2021
A review of using virtual reality for learning
EAL Lee, KW Wong
Transactions on edutainment I, 231-241, 2008
Surrogate-assisted evolutionary optimization frameworks for high-fidelity engineering design problems
YS Ong, PB Nair, AJ Keane, KW Wong
Knowledge Incorporation in Evolutionary Computation, 307-331, 2005
Fuzzy rule interpolation for multidimensional input spaces with applications: A case study
KW Wong, D Tikk, TD Gedeon, LT Kóczy
IEEE transactions on fuzzy systems 13 (6), 809-819, 2005
Comparing the performance of different neural networks for binary classification problems
P Jeatrakul, KW Wong
2009 Eighth International Symposium on Natural Language Processing, 111-115, 2009
Similarities and differences between" learn through play" and" edutainment"
K Rapeepisarn, KW Wong, CC Fung, A Depickere
Proceedings of the 3rd Australasian conference on Interactive entertainment, 2006
The relationship between game genres, learning techniques and learning styles in educational computer games
K Rapeepisarn, KW Wong, CC Fung, MS Khine
Technologies for E-Learning and Digital Entertainment: Third International …, 2008
Distinguishing games and simulation games from simulators
V Narayanasamy, KW Wong, CC Fung, S Rai
Computers in Entertainment (CIE) 4 (2), 9-es, 2006
Fuzzy rule interpolation Matlab toolbox-FRI toolbox
ZC Johanyák, D Tikk, S Kovács, KW Wong
2006 IEEE International Conference on Fuzzy Systems, 351-357, 2006
Data cleaning for classification using misclassification analysis
P Jeatrakul, KW Wong, CC Fung
Journal of Advanced Computational Intelligence and Intelligent Informatics …, 2010
Rainfall prediction model using soft computing technique
KW Wong, PM Wong, TD Gedeon, CC Fung
Soft Computing 7, 434-438, 2003
The acceptance of e-learning as a tool for teaching and learning in Libyan higher education
AM Elkaseh, KW Wong, CC Fung
International Journal of Information Technology 3 (4), 1-11, 2015
Modular artificial neural network for prediction of petrophysical properties from well log data
CC Fung, KW Wong, H Eren
IEEE Transactions on Instrumentation and Measurement 46 (6), 1295-1299, 1997
Construction of fuzzy signature from data: an example of SARS pre-clinical diagnosis system
KW Wong, T Gedeon, L Kóczy
2004 IEEE International Conference on Fuzzy Systems (IEEE Cat. No. 04CH37542 …, 2004
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