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Jaroslav Švelch
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Gaming the iron curtain: How teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games
J Svelch
MIT press, 2018
85*2018
The good, the bad, and the player: The challenges to moral engagement in single-player avatar-based video games
J Švelch
Ethics and game design: Teaching values through play, 52-68, 2010
442010
Say it with a computer game: Hobby computer culture and the non-entertainment uses of homebrew games in the 1980s Czechoslovakia
J Švelch
Game Studies 13 (2), 2013
372013
“Grammar Nazis never sleep”: Facebook humor and the management of standard written language
T Sherman, J Švelch
Language policy 14 (4), 315-334, 2015
352015
Comedy of contingency: making physical humor in video game spaces
J Švelch
International Journal of Communication 8, 23, 2014
342014
Monsters by the numbers: Controlling monstrosity in video games
J Švelch
Monster culture in the 21st century: A Reader, 193–208, 2013
302013
Dressing Commander Shepard in pink: Queer playing in a heteronormative game culture
T Krobová, O Moravec, J Švelch
Cyberpsychology: Journal of Psychosocial Research on Cyberspace 9 (3), 2015
292015
The delicate art of criticizing a saviour: ‘Silent gratitude’and the limits of participation in the evaluation of fan translation
J Švelch
Convergence 19 (3), 303-310, 2013
292013
Global Digital Culture| Video Games and the Asymmetry of Global Cultural Flows: The Game Industry and Game Culture in Iran and the Czech Republic
V Šisler, J Švelch, J Šlerka
International Journal of Communication 11, 23, 2017
262017
Sociální média jako nová výzva pro výzkum politické participace
J Švelch, L Vochocová
Sociologický časopis/Czech Sociological Review 51 (1), 65-88, 2015
182015
Počítačové hry a jejich místo v mediálních studiích
J Švelch
Fakulta sociálních věd UK, 2007
162007
The coup that flopped: Facebook as a platform for emotional protest
J Švelch, V Štětka
First Monday, 2016
152016
“I see your garbage”: Participatory practices and literacy privilege on “Grammar Nazi” Facebook pages in different sociolinguistic contexts
J Švelch, T Sherman
New media & society 20 (7), 2391-2410, 2018
122018
Indiana Jones fights the communist police: Local appropriation of the text adventure genre in the 1980s Czechoslovakia
J Švelch
Gaming Globally, 163-181, 2013
122013
Encoding Monsters:‘Ontology of the Enemy’and Containment of the Unknown in Role-Playing Games
J Švelch
Philosophy of Computer Games conference, Copenhagen, August, 13-15, 2018
112018
Keeping the Spectrum alive: Platform fandom in a time of transition
J Švelch
Fans and Videogames, 57-74, 2017
102017
Excuse my poor English: language management in English-language online discussion forums
J Švelch
International journal of the sociology of language 2015 (232), 143-175, 2015
92015
Počítačové hry jako nová média
J Švelch
Mediální studia 3 (01), 8-35, 2008
82008
Should the Monster Play Fair?: Reception of Artificial Intelligence in Alien: Isolation
J Švelch
Game Studies 20 (2), 243-260, 2020
72020
Co nám říká hra: Teoretické a metodologické přístupy k počítačové hře jako expresivnímu médiu
J ŠVELCH
Iluminace: časopis pro teorii, historii a estetiku filmu, 2012
72012
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Articles 1–20