Self-reflection and morality in critical games. Who is to be blamed for war? E Toma Journal of Comparative Research in Anthropology and Sociology 6 (01), 209-224, 2015 | 18 | 2015 |
Three shadowed dimensions of feminine presence in video games C Rughiniș, R Rughiniș, E Toma Proceedings of 1st International Joint Conference of DiGRA and FDG 13 (1), 2016 | 10 | 2016 |
Powerful elderly characters in video games: Flemeth of Dragon Age E Toma Journal of Comparative Research in Anthropology and Sociology 6 (02), 51-65, 2015 | 10 | 2015 |
Time to Reminisce and Die: Representing Old Age in Art Games C Rughiniș, E Toma, R Rughiniș Conference of the Digital Games Research Associagion-DiGRA, 1-12, 2015 | 9 | 2015 |
‘Sketchy Wives’ and ‘Funny Heroines’ Doing and Undoing Gender in Art Games C Rughiniș, E Toma Human-Computer Interaction: Interaction Technologies: 17th International …, 2015 | 5 | 2015 |
Playing with Herstory. Representing Femininity in Historical Video Games E Toma, C Rughiniș Proceedings of Playing with History 2016: DiGRA/FDG Workshop on Playing with …, 2016 | 3 | 2016 |
DISCOVERING SCIENTIFIC LITERATURE THROUGH ACTIONABLE RESEARCHER PERSONAS ON ACADEMIA. EDU AND RESEARCHGATE. NET. C RUGHINIȘ, R RUGHINIȘ, E TOMA eLearning & Software for Education 1, 2017 | | 2017 |