Game engines M Lewis, J Jacobson Communications of the ACM 45 (1), 27, 2002 | 497 | 2002 |
Introduction: Virtual, augmented, and mixed realities in education CJ Dede, J Jacobson, J Richards Virtual, augmented, and mixed realities in education, 1-16, 2017 | 478 | 2017 |
Game engine virtual reality with CaveUT J Jacobson, M Lewis Computer 38 (4), 79-82, 2005 | 151 | 2005 |
Unreal tournament for immersive interactive theater J Jacobson, Z Hwang Communications of the ACM 45 (1), 39-42, 2002 | 91 | 2002 |
The virtual egyptian temple J Jacobson, L Holden, F Studios, CA Toronto World Conference on Educational Media, Hypermedia & Telecommunications (ED …, 2005 | 87 | 2005 |
The CaveUT system: immersive entertainment based on a game engine J Jacobson, M Le Renard, JL Lugrin, M Cavazza Proceedings of the 2005 ACM SIGCHI International Conference on Advances in …, 2005 | 69 | 2005 |
Virtual Heritage: Living in the Past. J Jacobsen, L Holden Technè: Research in Philosophy & Technology 10 (3), 2007 | 68 | 2007 |
Balance NAVE: a virtual reality facility for research and rehabilitation of balance disorders J Jacobson, MS Redfern, JM Furman, SL Whitney, PJ Sparto, JB Wilson, ... Proceedings of the ACM symposium on Virtual reality software and technology …, 2001 | 49 | 2001 |
The potential use of virtual reality in vestibular rehabilitation: preliminary findings with the BNAVE SL Whitney, PJ Sparto, KE Brown, JM Furman, JL Jacobson, MS Redfern Journal of Neurologic Physical Therapy 26 (2), 72, 2002 | 41 | 2002 |
Intelligent virtual environments for virtual reality art M Cavazza, JL Lugrin, S Hartley, M Le Renard, A Nandi, J Jacobson, ... Computers & Graphics 29 (6), 852-861, 2005 | 38 | 2005 |
Using" CaveUT" to build immersive displays with the unreal tournament engine and a PC cluster J Jacobson Proceedings of the 2003 symposium on Interactive 3D graphics, 221-222, 2003 | 37 | 2003 |
Narrative and content combine in a learning game for virtual heritage J Jacobson, K Handron, L Holden Oxford: Archaeopress, 2010 | 30 | 2010 |
Authenticity in immersive design for education J Jacobson Virtual, augmented, and mixed realities in education, 35-54, 2017 | 29 | 2017 |
Digital dome versus desktop display in an educational game: Gates of Horus J Jacobson International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 3 …, 2011 | 28 | 2011 |
Ancient Architecture in Virtual Reality: Does immersion really aid learning J Jacobson Doctoral Thesis, School of Information Science, University of Pittsburgh …, 2008 | 26 | 2008 |
The virtual pompeii project J Jacobson, J Vadnal E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare …, 2005 | 26 | 2005 |
An experimental comparison of three methods for collision handling in virtual environments J Jacobson, M Lewis Human Factors and Ergonomics Society Annual Meeting Proceedings 41 (22 …, 1997 | 25 | 1997 |
An exemplar of Ptolemaic egyptian temples J Troche, J Jacobson Computer Applications in Archaeology (CAA), Granada, Spain, 2010 | 24 | 2010 |
Ancient architecture in virtual reality; Does visual immersion really aid learning J Jacobson Unpublished doctoral dissertation, School of Information Sciences …, 2008 | 18 | 2008 |
Immersive displays for education using CaveUT J Jacobson, M Ellis, S Ellis, L Seethaler EdMedia+ Innovate Learning, 4525-4530, 2005 | 18 | 2005 |