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Jan Švelch
Jan Švelch
Research Fellow at Charles University, Faculty of Social Sciences
Verified email at svelch.com - Homepage
Title
Cited by
Cited by
Year
Game production studies
O Sotamaa, J Svelch
Amsterdam University Press, 2021
492021
Paratextuality in Game Studies: A Theoretical Review and Citation Analysis
J Švelch
Game Studies 20 (2), 2020
362020
Resisting the perpetual update: Struggles against protocological power in video games
J Švelch
New Media & Society 21 (7), 1594-1612, 2019
342019
The Discourses of Microtransactions’ Acceptance and Rejection in Mainstream Video Games
J Švelch
The Evolution and Social Impact of Video Game Economics, 101-120, 2017
322017
Mediatization of a card game: Magic: The Gathering, esports, and streaming
J Švelch
Media, Culture & Society 42 (6), 838-856, 2020
242020
“Footage Not Representative”: Redefining Paratextuality for the Analysis of Official Communication in the Video Game Industry
J Švelch
Contemporary Research on Intertextuality in Video Games, 297-315, 2016
242016
Redefining screenshots: Toward critical literacy of screen capture practices
J Švelch
Convergence 27 (2), 554-569, 2021
152021
Paratexts to Non-Linear Media Texts: Paratextuality in Video Games Culture
J Švelch
Univerzita Karlova, Fakulta sociálních věd, 2017
142017
Exploring the Myth of the Representative Video Game Trailer
J Švelch
Kinephanos 7 (1), 7-36, 2017
142017
10. Who Creates Microtransactions: The Production Context of Video Game Monetization
L van Roessel, J Švelch
Game production studies, 197, 2021
132021
Towards a Typology of Video Game Trailers: Between the Ludic and the Cinematic.
J Švelch
G|A|M|E: Italian Journal of Game Studies 4 (http://www.gamejournal.it …, 2015
122015
Negotiating the Glitch Identifying and Using Glitches in Video Games with Microtransactions
J Švelch
New Perspectives in Game Studies: Proceedings of the Central and Eastern …, 2015
122015
Developer Credit: Para-Industrial Hierarchies of In-Game Credit Attribution in the Video Game Industry
J Švelch
Games and Culture 17 (3), 374–398, 2022
92022
Introduction: Why Game Production Matters?
J Švelch, O Sotamaa
Game Production Studies, 7–25, 2021
9*2021
Platform Studies, Computational Essentialism, and Magic: The Gathering
J Švelch
Analog Game Studies: Volume III, 62-75, 2019
92019
Recasting Life Is Strange: Video Game Voice Acting during the 2016–2017 SAG-AFTRA Strike
J Švelch, J Švelch
Television & New Media 23 (1), 44-60, 2022
82022
“Definitive playthrough”: Behind-the-scenes narratives in let’s plays and streaming content by video game voice actors
J Švelch, J Švelch
New Media & Society 24 (5), 1097-1115, 2022
72022
Historicizing video game series through fan art discourses
J Švelch, T Krobová
Transformative works and cultures 22, 2016
72016
Who Is the Note-Worthy Fan? Featuring Players in the Official Facebook Communication of Mainstream Video Games
J Švelch, T Krobová
Replay: The Polish Journal of Game Studies 3, 2016
42016
Mediatization of tabletop role-playing: The intertwined cases of Critical Role and D&D Beyond
J Švelch
Convergence 28 (6), 1662-1678, 2022
32022
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